5 Things You Always Wanted To Know About “A Victim Mentality and Game Theory” But Were Afraid To Ask…

 

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This is a 7 min read

What is this Q & A series about?

There are some things within strategic thinking and gamer psychology you really do need to know about but you weren’t aware of.

Once you do think about it, either there is nothing about it that you can read on Wikipedia, or so much complicated and jargony information that you can’t even begin to explore the subject.

 

 

 

#1 Q. What does it mean for an individual to have a victim mentality?

A. Victim mentality is an acquired personality trait in which a person tends to recognize or consider themselves as a victim of the negative actions of others, and to behave as if this were the case in the face of contrary evidence of such circumstances. Victim mentality depends on clear thought processes and attribution. In some cases, those with a victim mentality have in fact been the victim of wrongdoing by others or have otherwise suffered misfortune through no fault of their own. However, such misfortune does not necessarily imply that one will respond by developing a pervasive and universal victim mentality where one frequently or constantly perceives oneself to be a victim.

Victim mentality is primarily developed, for example, from family members and situations during childhood. Similarly, criminals often engage in victim thinking, believing themselves to be moral and engaging in crime only as a reaction to an immoral world and furthermore feeling that authorities are unfairly singling them out for persecution.

#2 Q. Are there specific skill sets that can be used to distinguish those with victim thinking versus those or are actual victims such as a government or corporate whistleblower?

A. Transactional Analysis (TA) an integrative counseling theory based on game theory that has elements of psychoanalysis, humanist theory, and cognitive psychology. Approaches, first developed by Canadian-born US psychiatrist Eric

Berne, starting in the late 1950s. TA distinguishes real victims from those who adopt the role in bad faith, ignoring their own capacities to improve their situation.

#3 Q. It would seem that if a person truly sees themselves as a victim that this pattern would become integrated into their very being as a “reality”?

A. This is true. I speak of this in conversations within my writings on Applied Game Theory) especially concerning Regenerating Thought Processes and sense and cellular memory.

What happens is that the pattern of seeing oneself as a victim in most or all unpleasant situations is intensified once a pattern of victimization has been internalized, This is what occurs when a person finds his or herself in a double bind — some emotionally distressing dilemma in communication, in which an individual (or group) receives two or more conflicting messages, in which one message negates the other. This creates a situation in which a response to one message appears as an ineffective or failed response to the other (and vice versa). In such a situation the person will automatically be wrong or ineffective regardless of response. Double binds appear when a person is unable to confront an inherent dilemma and thus is unable to resolve it or create an exit strategy.

#4 Q. Is there a way of exploring or studying these patterns?

A. There is a theory that explores Object relations. Here one explores the way possession by a false self can create a permanent sense of victimization- a sense of always being in the hands of an external fate. When addressing victim mentality in problem-solving scenarios there are a number of approaches that can also be explored. These include:

· Spiral of silence: Here one opinion in a group of individuals becomes dominant as those who perceive their opinion to be in the minority remain silent because they fear that they may be isolated or attacked by the group because of their opinion. Spiral of science is also known as political and mass communication theory, an idea propounded by the German political scientist Elisabeth Noelle-Neumann

· Somebody Else’s Problem: (also known as Someone Else’s Problem or SEP) is a mental/emotional action where individuals/groups of individuals choose to dissociate themselves from an issue that may be in critical need of recognition. A common metaphor for this behavior is the “Ostrich putting its head in the sand.”

#5 Q. How can one break this type of pattern?

A. It requires that one take responsibility for one’s own desires and long-term actions. This is not easy to do for a person with a long pattern of victim thinking. Since HAGT is focused on personal development one must approach this issue from this perspective. If the pattern is locked in through what is called “emotional baggage” then various approaches can be used. Among these is Inner Child work. Emotional release Bodywork, Homeopathy, and Energy Medicine, Guided Journal Writing such as has been developed by Ira Progoff and various forms of “Ruthless Introspection”.

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Change your attitude, Surrender your fear, and you can have a life of abundance and happiness.

If you have an interest in how and why I do what I do you may want to check out Harrison’s Applied Game Theory (HAGT).

HAGT is an umbrella term for thousands of systematic strategies that describe why and how individuals and organizations make decisions. This process involves more than just making wise choices. It is concerned with the effective organization of data and facts, predictive analytics, collaborative intelligence, self-love, serving others as well as ourselves and many other related ideas.

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Author: Lewis Harrison is an Independent Scholar with a passion for knowledge, personal development, self-improvement, and problem-solving. He is the creator of Harrison’s Applied Game Theory.

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I was the kid in your school that the teacher implored to “focus more”. Instead, when I was sent to the back of the room for asking too many questions, I kept myself busy by memorizing all of the Encyclopedias on the back wall.

Lewis

You can read all of his Medium stories at Lewis.coaches@medium.com.

“I am always exploring trends, areas of interest, and solutions to build new stories upon. Again, if you have any ideas you would like me to write about just email me at LewisCoaches@gmail.com”.

Lewis offers a customized and personalized Course to help you become Become more effective, efficient, productive, and self-aware. Study

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I offer advice on the arts, innovation, self-improvement, life lessons, mental health, game theory strategies, and love. LewisCoaches.Medium.com

 

Author: Lewis Harrison is a student of Zen and Taoist thought and is the Senior Teacher in the Wisdom Path Community, a social media group exploring the spiritual path in all its forms. He is a regular practitioner of meditation, contemplation, and ruthless self-assessment.

His website is AskLewis.com and he can be emailed directly at LewisCoaches@gmail.com

Learn more about his Master Strategist Course at AskLewisGameTheory.com

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Q. Lewis, what are the basics of game theory? Do you need to be an economist or statistician to understand it?

A. I am not an economist, a statistician, or a mathematician. Like most people, I’m just attempting to live the best life I can. It is gamer psychology, influenced by work of John von Neumann and those that followed him that has created a magnificent integrated web of life; nature, human interactions, and mathematical logic, and has enabled me to be more effective, efficient, precise, productive, and self-aware in ways I never could have imagined.

 

Through game theory, and gamer thinking anyone with the intelligence of an average12-year-old can live a life of love, kindness, compassion, empathy, wisdom, collaboration, and financial freedom.

To make the process of understanding this new way of thinking easier we need to explore the many ideas core to game-based thinking in short “bite-sized” pieces.

With patience, clarity of thought, and a desire for personal growth anyone can understand these ideas, and ways to simply apply them to daily living in the digital age.

 

 

Through applied game theory we can learn how an individual’s concerns may truly extend beyond their specific personal interests and serve others of common interest as well.

Most of what we can learn from game theory can be absorbed intuitively by observing skilled players engaged in games, puzzles, and game-based thinking.

Classical game theory assumes that the people making decisions will always understand the consequences of their choices, are selfish (will choose whatever option gets them the most benefit), and rational (will always choose the best option available once all things are considered).

 

Originally, game theory addressed win/lose games (zero-sum games), in which one person’s gains result in losses for the other participants. Today, game theory applies to a wide range of behavioral relations and is now an umbrella term for the science of logical decision making in humans, animals, and computers. These life strategies can be applied to human interactions related to business, politics, spirituality, competition, sports, relationships, and even interactions with nonhuman players including even plants.

 

From the Game Theory Glossary

Cobra effect: Occurs when an attempted solution to a problem makes the problem worse, as a type of unintended consequences. The term is used to illustrate the causes of incorrect stimulation in economy, politics, and many other zero-sum; win-lose, and non-zero-sum; win-win interactions.

 

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The Ask Lewis Team offers Advanced Courses on Lifehacking, Crisis Management, Strategic Thinking, Troubleshooting, the World of the “Fixer, and How to Win the Game of Life read more below.

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I also invite you to read, my regular blogs on game theory, and follow my posts and vlogs throughout the social network:

 

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Contact Information

Thanks for allowing me to share my knowledge with you. If you want to contact me,  simply drop me an email…

LewisCoaches@ gmail.com
The Game Theory Gamer Research Team

 

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To Explore Creative And Innovative Ideas Related To Harrison’s Applied Game Theory You May Want To Explore The Following Subjects:

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Lewis Harrison is a writer, public speaker story-teller, and futurist